Manual for Game Development with SDL Perl - Grant Report #5

2 Comments

Kartik Thakore reported:

  • Added content for several chapters:

    • Tetris Chapter:
      • Cleaned up the code
      • Started work on chapter
    • Music and Sound Chapter:
      • Added code and sound data files
    • Finished Chapter Code
    • Profiling Chapter
      • Start work
    • XS Effects Chapter:
      • Explain Inline::C usage with SDL
      • First draft completed
    • Additional Chapter to get art content
  • SDL

    • Supports Inline::XS
    • Preliminary SMPEG support
    • Memory Leaks narrowed down

Progress: 12/14 = 88% draft done

2 Comments

Thank you for the update. When will we get to see the finished product? I work in game development and I'm looking forward to your next steps.

Hi Charlie,

If you meant the book as a finished product, that will take some more time as I need editing help. I have started talks with chromatic so it is not too far off. However the grant itself is close to finishing I am closing it as I type this.

If you meant the code the newest release of SDL will be good enough to use.

The current manual can be picked up at

https://github.com/PerlGameDev/SDL_Manual/raw/master/dist/SDL_Manual.pdf

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Recent Comments

  • Kartik Thakore: Hi Charlie, If you meant the book as a finished read more
  • charlie hewitt: Thank you for the update. When will we get to read more

About this Entry

This page contains a single entry by Alan Haggai Alavi published on January 15, 2011 3:29 PM.

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